Senior Software Engineer (4/5), Mobile Delivery, Game Lifecycle - Games Platform Engineering
📍 Warszawa⭐ Nieznany📄 other
Widełki nieujawnione
🗂 Szczegóły oferty
LokalizacjaWarszawa
Tryb pracy—
Etat—
DoświadczenieNieznany
Typ kontraktuOther
Kategoriait
📝 Opis główny / Wstęp
Netflix is one of the world's leading entertainment services, with over 300 million paid memberships in over 190 countries enjoying TV series, films and games across a wide variety of genres and languages. Members can play, pause and resume watching as much as they want, anytime, anywhere, and can change their plans at any time.
The Games Platform Engineering organization comprises three major areas: Game Lifecycle, Games Experience Platform, and Foundational Excellence.
Game Lifecycle owns the lifecycle of a game from onboard to sunset, and is the bridge between game production and game release. We support Game Studios as they produce and develop games, and we enable the operation and promotion of games. This role will be focused on the Mobile Delivery domain within Game Lifecycle.
As one of the founding members of a new team in Warsaw you’ll be a key part of establishing a strong technical foundation and engineering culture for the team - at Netflix this is the job of individual contributors as much as leaders. You’ll be part of one of the first teams to build on top of the game delivery pipeline and will collaborate with delivery platform engineers in the US to help shape this critical area.
What You’ll Do
The ideal candidate has strong backend engineering experience but is able to work anywhere in the stack when needed (with some help and guidance).
Necessary for the role
The Games Platform Engineering organization comprises three major areas: Game Lifecycle, Games Experience Platform, and Foundational Excellence.
Game Lifecycle owns the lifecycle of a game from onboard to sunset, and is the bridge between game production and game release. We support Game Studios as they produce and develop games, and we enable the operation and promotion of games. This role will be focused on the Mobile Delivery domain within Game Lifecycle.
As one of the founding members of a new team in Warsaw you’ll be a key part of establishing a strong technical foundation and engineering culture for the team - at Netflix this is the job of individual contributors as much as leaders. You’ll be part of one of the first teams to build on top of the game delivery pipeline and will collaborate with delivery platform engineers in the US to help shape this critical area.
What You’ll Do
- Develop and maintain workflows for the delivery of iOS and Android games
- Design and build flexible systems to scale release management and game operations for mobile games
- Maintain and extend tooling to integrate with mobile store APIs
- Own features end-to-end - spanning UI, backend services, scripting, and everything else
- Partner with Product Management and Design on finding the best solutions to reduce toil for platform users
- Help evolve Game Lifecycle systems as the organization scales from a single team to multiple teams in the US and Poland
- While this role is focused on the mobile domain, you will not be writing iOS or Android application code
- Designing flexible pipeline configuration options so that game operations stakeholders can self service with minimal support from engineering
- Building systems to automate the management of device exclusions for Android games
- Auditing and improving observability and alerting for critical systems
- Troubleshooting low level issues preventing a new game build from being processed by our pipeline (it worked on the developer’s machine)
- Adding validation for new ambiguous requirements that were just announced by Apple
The ideal candidate has strong backend engineering experience but is able to work anywhere in the stack when needed (with some help and guidance).
Necessary for the role
- Significant software development experience
- Strong backend programming skills in Java (or a comparable language like C#)
- Experience with CI/CD or workflow orchestration systems such as Jenkins, Temporal, or a comparable technology
- A solid understanding of release and delivery pipelines - maybe you haven’t built them, but you have opinions on how you would build them
- Experience working on live production systems - you know what it means to operate and maintain your own products
📡 Metadata statystyk
Źródłolinkedin
Slug / IDwarszawa-senior-software-engineer-4-5-mobile-delivery-game-lifecycle-games-platform-engineering-netf-b863c4
Opublikowano30 marca 2026
Wygasa—
Pobranie (Ingest)31 marca 2026
🔗Podobne oferty